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My Portfolio

Are We Rome? - Immersive Multimedia Lesson
An engaging learning module for adult learners that explored parallels between ancient Rome and modern America, leveraging an NPR interview and historical analysis as core materials. This project addressed the challenge of fostering critical thinking without a traditional textbook. The module incorporated thought-provoking activities, such as identifying historical patterns and analyzing governance, culture, and responses to crises. By integrating collaborative tools like video responses and independent research tasks, the design facilitated active participation and enhanced learners' ability to draw meaningful connections between historical and contemporary issues.

Video Recorded Lesson - Are We Rome?
This lesson applied the ADDIE model of instructional design to meet the needs of adult learners. During the analysis phase, I identified the need for learners to engage with historical patterns through accessible multimedia content. The design and development phases focused on crafting a video that presented historical evidence and modern parallels in a concise, thought-provoking format. The implementation phase included delivering the video in a blended learning environment. Evaluation revealed that this multimedia approach enhanced learner engagement and critical analysis skills, successfully bridging historical and modern contexts.

Characteristics of a Civilization - Mesopotamia
An interactive website to immerse learners in the history and culture of Mesopotamia, utilizing Backwards Design to ensure meaningful learning outcomes. Beginning with the end goals—understanding Mesopotamia’s impact on modern civilization—I crafted activities and resources that guided learners to analyze artifacts, connect historical developments to contemporary life, and reflect on cultural innovations. This approach ensured that all instructional elements aligned with clearly defined objectives, fostering deeper comprehension and engagement in a self-paced, digital format.

Data Infographic
To achieve the goal of helping educators better understand their learners, I chose to create an infographic rather than an e-learning course. This decision reflected the need for a concise, visually engaging tool that educators could quickly reference and apply. By presenting three actionable data points—diagnostic results, standardized test scores, and classroom performance—the infographic streamlined complex information, aligning with instructional goals while respecting educators’ limited time. This format effectively supported immediate application and fostered data-driven instructional decisions.

Curriculum Mapping
A comprehensive curriculum map for Ancient Civilizations, demonstrating the critical role of curriculum planning in instructional design. Using Backwards Design principles, I began by identifying desired learner outcomes, such as understanding key historical events, cultural developments, and their modern implications. From there, I aligned instructional activities, timelines, and standards to ensure a cohesive and purposeful learning experience. This map provided educators with a clear structure, fostering consistency and deeper engagement while meeting diverse educational standards and goals across multiple eras of history.
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